If you consider that object in a projectile motion then it's...

*H*=*you*^{2}sin^{2}*θ/2g*If you consider that object in a projectile motion then it's...

*H*=

*you*^{2}sin^{2}*θ/2g*

H=-16t2+vt+c

t= time in seconds

v= initial velocity

c= initial height

t= time in seconds

v= initial velocity

c= initial height

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